Archive for category Guides
Agatir’s Guide to Wormhole Hunting… err I mean Scouting (Part 2)
Posted by agatir in Guides, Opinions, Wspace Operations on July 11, 2010
SI Radio Member Report: Agatir Solenth – 2101.07.06
Greetings my fellow corp men, women, & blog readers!!!
***Disclaimer*** This guide represents the way I go about scouting out Wormholes. The loss of any ship while attempting what is discussed below will be your own damn fault. It also assumes you know the basic mechanics of exploration scanning. (Exploration Guide & Exploration Tutorial) Any reference to a noob is merely tongue in cheek reference to the author’s own repeated mistakes.
So now that you have some of the basics of wormhole scouting… how do you put it all together? Read the rest of this entry »
Agatir’s Guide to Wormhole Hunting… err I mean Scouting (Part 1)
Posted by agatir in Guides, Opinions, Wspace Operations on July 6, 2010
SI Radio Member Report: Agatir Solenth – 2101.07.03
Greetings my fellow corp men, women, & blog readers!!!
***Disclaimer*** This guide represents the way I go about scouting out Wormholes. The loss of any ship while attempting what is discussed below will be your own damn fault. It also assumes you know the basic mechanics of exploration scanning. (Exploration Guide & Exploration Tutorial)
Ok so you want to put your exploration skills to the test? There will be few things that you will need before you decide to venture into wormhole (WH) space. The first will be the skills, second is the hardware, third situational awareness, and finally how to use all three to your advantage. Lacking in anyone of these can only lead to the loss of another ship, and end up with an immediate clone jump back to your chosen station. Depending on whether you are simply Read the rest of this entry »
To Miners everywhere….or just Miners in wormholes…
Posted by Merinid Dormer in Guides, Lessons Learned, Wspace Operations on March 9, 2010
You might have heard about it through the podcast at some point. But since most of the times the guys are half drunk and when i join them they are wasted , i though maybe their mumbling wasn’t clear enough and so I said to myself “You know what, I can attend my calculus class today…or i can sit on my pc and make a post about Gravimetric sites in wormholes, post it on the blog and then achieve something for the day”. Cause let’s face it… I prefer rocks!
So…As i said, you might have heard it already from the podcast but back then it was a rumor. So now that it has been confirmed it is my honor and duty to inform miners in wormhole space that if you are depleting Gravimetric sites in W-space within the first day you trigger them then you FAIL!!!It seems that most of the gravimetric sites that are inside W-space have the unique ability to spawn an extra asteroid on their second day of existence. Yes New Eden you heard me right!
To explain it in details. For those of you who don’t know that already, W-space Gravimetric sites have almost all kinds of minerals, unlike what happens in normal space. That means lots of money since there is always Arkonor, Bistot, Crokite etc in those sites. Now the thing is that the signature will stay up for 3-4 days. But if you got a couple of exhumers or barges you are awesome and you can clear it within a day. But you shouldn’t…
It has been confirmed that leaving a couple of asteroids untouched will force the server to spawn a new asteroid of high quality Ore after the next downtime. I don’t think that any miner out there would mind having an extra fat Spodumain asteroid that holds 75.000 units (that showed up in one of our Unexceptional Frontier Deposit sites). Though you should remember that you should clear the whole site but you must leave an asteroid there. Not the whole rock, just a couple of units are enough. What we do is we leave 30.000 units of Veldspar or something of similar quality so we can spend the minimum time possible on it the day that our “present” form CCP arrives.
Other examples of extra asteroid spawns we have encountered are an extra Mercoxit with 45.000 units on it which spawned in a site called Exceptional Frontier Deposit. I cried that day…It was awesome… An Omber with 200.000 units in it, that was inside a Common Perimeter Deposit . We have also confirmed that the extra asteroid that spawn are random. So if you get an Exceptional Frontier Gravimetric don’t necessarily expect that you will get an extra huge Mercoxit.
Anyways, I hope that info was helpful and you guys put it in good use. GO GO MINERS!!!
Guides for New Players
Posted by Quivering Palm in Guides on February 25, 2010
Just a quick post here, wanted to bring your attention to an awesome collection of Guides for EvE – for New Players to learn stuff and for old players to remember stuff
CrazyKinux’s EvE Online Guides Collection
Now also sporting a link to our guides as well
Thanks CK for organizing and updating this awesome list!
Getting to know your ship
Posted by Luminus Aardokay in Guides on January 11, 2010
Let’s just face it. Eve is a game with boatloads of community generated literature. The game is vast and deep and new (or potential) players need all the help they can get in order to get themselves rolling as quickly as possible. For me this has been most apparent coming from a radio station that even though caters to EVE Online on occasion is not solely dedicated to the game, as a lot of non-eve players who express interest about the game ask more and more questions.
And as such I decided to write an introductory guide for all the new players out there (hey we love the newbies) regarding their first steps in spaceship mayhem.
Free Skill Injection – Part 2
Posted by Quivering Palm in Guides on January 9, 2010
A Guide for New Players
Recently we had a few new members join our ranks. Now there are many nice guides for new players out there, but quite a few months ago I took the time to write down some points for leveling up during your first few weeks that turned into a bigger guide in time, and then it grew even bigger and bigger… so I thought I’d refine it and share it with the community. So here it is.
Here is a link to Part 1
This is Part 2. Part 3 will follow soon ™.
QP
Free Skill Injection – Part 1
Posted by Quivering Palm in Guides on January 7, 2010
A Guide for New Players
Recently we had a few new members join our ranks. Now there are many nice guides for new players out there, but quite a few months ago I took the time to write down some points for leveling up during your first few weeks that turned into a bigger guide in time, and then it grew even bigger and bigger… so I thought I’d refine it and share it with the community. So here it is. Parts 2 & 3 will follow soon ™.
EvE Universe Rule(s):
1. Never fly what you cannot afford to lose
2. NEVER fly whey you CANNOT afford to lose
3. NEVER FLY A SHIP YOU CANNOT AFFORD TO LOSE
4. Never …
5. …you get my point
Please leave a comment if you liked the guide and suggestions / improvements are always welcome.
QP
Thoughts on using plates… or not! – Take 2
Posted by Quivering Palm in Fittings, Guides, Lessons Learned on September 13, 2009
Luminus said to me yesterday: “Oh my – what a fail post did you do?! So much wrong info you go in there it makes me want to eat Fedos for breakfast just to get my stomach straightened”
Granted, the first post had some bad information and calculations – but the theory is there, the practice shows us that this is the way to go vs Sleepers, so I had to dig deeper and actually learned quite a few on how Resistances / Tanking works
So sometimes you post, or sometimes you post, you get feedback, you edit, you get more feedback, admit you are a total newb, cry for hours and then repost…
Major thanks goes out to gsputi from battleclinic.com forums and our very own Vessper (/bow) and Luminus for their feedback and comments.
Battleclinic.com threads:
Proteus Class 5-6 Utility Ship
Armor Tanked RR Wormhole Fleet Raven
If you are looking into ways to maximize your fleet effectives vs Sleepers, I hope you find this post useful. If you do, please do post a comment
QP
——- Updated Post follows:
The question we need to answer is:
Effective HPs by adding Buffer tank? – or by increasing your Resistances?
Which is best for Sleeper PVE engagements?
EvEHQ Prism – Blueprint Manager 101
Posted by Quivering Palm in Guides, Wspace Operations on September 12, 2009
We wanted to have a clear understanding of how much T3 Strategic Cruisers actually costs us to manufacture, what is our profit margin, raw material cost etc so we could set some prices for our corpmembers to gain access to T3 Strategic Cruisers.
It all came down to getting the information you need, and EvEHQ was there to automate the process. I decided to post a quick guide since many of you might need to use it for a similar situation. This is the first guide – of what we hope to be more in the future – send us your feedback on what you’d like to see!

