Archive for category Captain’s Log

“Burn them all”… wait! what?

I personally loved the Dominion Trailer but I admit I saw the last few seconds where ze Russians move in to take over the system with a grin on my face…

You might recall the Siege on Planet Risk * we had back in the Class 2 beginning of September, where we managed to protect our POS against a Russian corp from the xX Shadow of Death Xx alliance.

* hence the grin… :-p

We also had quite a few dealings with Russian PVPers last week, where we simply got pwnd… Some lessons learned there (wait for the next PR show for details).

So I began to think how come and so many Russian folks wander in wormholes…

Perhaps the image discovered by Therem Harth gives a clue to why wormholes are so popular to Russian players…

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In any case, I just want to point out that I have no prejudice nor hard feelings for any Russians playing the game. In real life I work daily with a team of Russian folks and I am proud to call some of them my friends… Hmm.. maybe I should show them that Dominion trailer and hook them up with EvE! :-p

Мне бы хотелось побывать в вашей стране!

На здоровье!

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Selling Planet Risk

What?! What do you mean by “Selling Planet Risk” ?!?

1. We are in fact selling our home system in w-space which we affectionately call Planet Risk.

2. We are also selling our Planet Risk related wormhole-fu and settling services. i.e. we will provide all the information we have gathered the hard way regarding all relevant aspects we have encountered, plus we will help the newcomers to settle down, setup their POSes etc and after they are comfortable with the arrangement we shall be gone from the system with no claims to come back to.

3. We used to be carebears, doing missions and mining in empire space before we got here. We like to think we evolved into newbs and had a great time and fun while doing so! We are now extending this opportunity to come and establish your own base in our very own system, with all the good stuff and our lessons learned, to the highest bidder!

Read the rest of this entry »

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Murphy’s Law

It’s relatively easy to blog about cool and funny stuff, victories and war stories that end in your favor. On the other hand, it’s not easy to write about something that went wrong.. 

But, when we started this blog and the show we have decided we will go with complete disclosure of both the good and the bad…

We lost our first T3 ship last night.

…It was the Proteus Utility Ship.

…and 2 Battleships (Raven, Dominix).

…and an Interceptor (Ares).

To Sleepers.

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My big fat Greek blog post

…DARY!

It kind of feels like needing to take a leak for so long, and keeping your legs crossed because you just can’t.. not just yet at least, and then that moment comes where you finally make it to the loo and the release is just orgasmic. And this is pretty much how it felt during the Hellcats Party on Saturday the 24th… Orgasmic.

The preparation for all the little bits took almost 2 months. Setting up the details of the Celebrity Deathmatch with Nashh, arranging with Mynxee to tag along with Nashh, getting TeaDaze to film it and commentate, organizing the Hellcats party radio and blog side, performing the CDM, recording and editing the after-match interview,  promoting the Party, working on the video editing and effects with TeaDaze, bastardizing Lonely Island’s Jizz in my Pants, into Jizz in my Pod, Having the Party, releasing everything.. Damn.. Climax!

But let’s pick up things from where we left them… Read the rest of this entry »

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Through the looking glass – Celebrity Deathmatch

We suppose that by now you’ve already read Part 1 of Nashh’s recount of the 16th Celebrity Deathmatch (and if not, what are you waiting for??). In the end, if you want to read a book that recounts a similar story to what Nashh went through before TeaDaze managed to give the countdown in Local and the guns went ablaze, I would suggest Homer’s Odyssey.

Meanwhile… In Planet Risk… Read the rest of this entry »

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I want my money back!

Last Saturday as we were having some beers to celebrate the success of our first PVP tournament in Planet Risk, we got the call from Nictutu…

“Guys, I’m in the C5 cloaked at 50km away from 4 Hulks and 1 Occator in a grav site”

The next scenes all took place in 4 seconds.

  1. We asked for the check
  2. We paid the check
  3. A cyno field opened to our respective houses
  4. We mass jumped (cars included) into our chairs at home
  5. We got into our PVP gear

Nictutu’s stealthed Proteus unfortunately got bumped out of stealth by a lucky Occator entrance and we were forced to rush in for as many kills as possible.

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1st SIRadio PVP Tournament

There are a lot of things to learn about wormholes, and a lot of things to do when you’re finally a happy denizen of one. Despite the many things though, things to do are finite and at some point people can get bored. In an effort to combat the boredom and promote corporate bonding, we went ahead and organized a PVP tournament inside Planet Risk for corporation members as part of our extra-curricular activities.

The tournament had a 1vs1 format, and each participant was allowed to board a T1 frigate, with meta 0 modules. Rigs and smartbombs were not allowed and the fight would be to the death. No warping out. Read the rest of this entry »

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Getting some RnR this weekend

…or not… depends on what you consider RnR anyways.

For me it’s all about getting some quality time with friends, recreational games and relaxing moments.

OK let me rephrase that… it’s about playing EVE with friends!! :-)

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The story of 150 jumps

Right guys.. reality check here.. we’ve got 3 more days worth of fuel in the POS, thank you very much!

Now that’s a fun way to start your day in Planet Risk, having a quote like that from Quivering, on a Friday before the second leg of the Alliance Tourney, which we will be covering the following days.

Captain’s Log, stardate H2IK,

Since operations during the tourney are going to be really tough, we had to find a way to perform the refueling operation tonight. As soon as we got a new C5, we jumped in and started scanning for a high-sec exit. Took 3 scanners and 3 hours but eventually we found a connecting Class 3, which in turn connected to a secondary Class 3, which led to a tertiary Class 3, and through which we finally found an exit to high-sec… 21 jumps away from Jita.

Earlier on though, we went ahead and bought 2 months worth of fuel for both our POS’s as this time around we want to have a relatively safe margin for future refueling ops, an amount that weighed in excess of 300.000m³. An amount that had to be hauled back in Planet Risk.

From this point on, I’m going to fast forward a very.. VERY.. VERY boring time period of 5,5 hours and 150 jumps for each one of the haulers which ended up at 8am local time (yay for sleep deprivation) when we managed to bring most of the fuel in.

So yes.. I know this is one hell of a boring story but there are two important lessons to be learned here…

a) never leave the refueling business when the POS is critically low on fuel, as it leads to burning seriously the midnight oil and..

b) use a damn freighter!

PS: We welcome Estar Tarns inside Planet Risk.. finally!

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Siege on Planet Risk

Timeline of events

01/09/2009 – A new null sec opens to a region of space that bored people live. Same night some of us go out and have a look, and some of them peek inside. We exchange some trash-talk but we are bored to engage them at the wormhole. They probably take that as lack of strength or willpower from our side and decide that “they like this wormhole and they will take it” (pun intended lols).

02/09/2009 – They have entered at some point during the night and have started bashing our main POS. throughout the day we don’t really care much because their DPS is quite low to be a serious threat but as the day progresses, they bring in more ships and we assess that they are here to stay. We wait for their guard to drop and one by one we start some guerilla tactics and take down 4 of their ships. A probe dies alone in space, an Iteron dies to a bombing run along with lots of sentry drones. However we don’t push back but continue on random bombing runs – just to keep them guessing. They reach our shields to like 40%, but they get demoralized when they fail to collapse another nullsec opening that does not suit their needs, while they loose two more ships, a Manticore and a Buzzard which while having fail-fits tried to collapse that wormhole for hours. We go and have the Planet Risk Show as normal and have a great time, while we manage to fend them off just prior to the show.

03/09/2009 – We take a blockade runner and form an op where we go and buy and bring back inside Planet Risk lots of shield hardeners for the POSes and lots of other nasty surprizes. When they try to take a second round at our shields they see we have them repaired to more than 85% and that now they can do only portion of their previous DPS since the hardeners are now online and smiling at them. They spend about 2-3hours to take it down from 85% to 83% and then decide to call it quits. Before server downtime they exit Planet Risk.

What we did wrong

Obviously, first of all, we thought that a Large POS alone with no defenses would be enough to hold off any non-capital fleet. Well NOT! We will be going into details on the next episode of the Planet Risk Show, but suffice to say we should advise anyone who listened to our advice on the 3rd episode where we mention a Large POS in a small wormhole with no defenses a workable solution – well it’s not!! A fleet of 5-6 BSs can take it into reinforced in about 24hours – even less I guess depending on skills.

Secondly, we didn’t have a “Battle Plan” or a “Emergency Disaster Recovery Plan” if you like. When you are living in Wspace for 4 months and you have moved most (if not all) of your belongings inside your POS, loosing it could be disastrous. Not having a specific plan in place and trying to create one (who should do what – what ships and fittings to use etc etc) at the same time when your POS shields are melting down to less than 50% and you know you probably got about a couple of hours before you enter reinforced.. well.. that’s not the best timing to do your planning.

At some point we has a chance to take down the Ishtar they had – as it was firing alone and we had the firepower to take it down before any other ship could come to help him. However we lost the point on the Ishtar – a bit of confusion on positioning of some of our ships and bad fitting decisions (no MWDs) costs us another kill – oh well :-/

What they did wrong

They got bored easily – don’t plan to take upon a wspace POS bashing unless you get a lot of time to spare – remember no caps in small wormholes.

Do not keep your support ships together with the rest of the fleet. The killing of their Iteron, along with lots of Sentry drones from their BSs and their Ishtar with just a single bomb was by far a rewarding kill (and my personal first bomb kill! huzzah!)

Do not leave your support ships alone. Especially if they have the all-important role of being your ticket out of here. That poor Probe was sitting on it’s own and without cloak… ts ts ts…

Don’t use one of your two remaining scanner ships – nor your stealth bomber without any AB -  to try and collapse a null sec wormhole that can hold up to 2.000.000 tons of mass before collapsing. It was very amusing watching you jump in and out – wait 5 min – jump back in etc etc until we decided to stop ya. That Manticore had pretty much fail fit imho – why so many sensor boosters? why not a bomb launcher? Why no painter?

What we did correctly

Besides the obvious mistake in POS planning & fitting, fortunately we had the clarity and clear thinking on our side, being on the defender’s side, knowing our full strength potential and the resources at our disposal we where going to give a real fight and not abandon our POS nor allow our efforts and stuff go to waste by a small group bashing our shields. I stand by the conviction of our team – we had lots of people getting online in very short time after they received the “our POS is under attack” message and we could get twice those numbers if that would have happened a week from now when everyone would be back from vacations etc etc.

We did add every intruder to our addressbook, along with comments, ships, fittings and related killboard info etc etc that we could find – and we did that efficiently and quickly – even before they had the shields down to 90% we know lots about our attackers to create a “psychological” profile if you like. That helped up remain cool and pretty much be able to anticipate some of their moves.

We didn’t act hastily – we made calculated decisions, after getting the max intel we could get on a given situation.

We used delayed local to our advantage. At one point we had some pilots in cloaked ships, who we took great care in keeping them cloaked, waiting to hear the command to drop hell in our attacker’s heads, but we decided to keep them cloaked until we had formed a specific battle plan (see above).

We knew our wormhole-fu and found the null sec openings and other signatures well in advance from our “guests” and thus had cloaked pilots watching their every move.

We did understand that they where looking into collapsing the null sec exit, hoping that another one would open closer to their home turf, to allow them to bring any reinforcements. We let them jump-in and out and get careless while they where trying to collapse it. When the wormhole was nearing collapsing, we had a strike force ready to kill the ships trying to collapse it and killed them when they had the 4min jump timer delay.

We knew from the start that since we had a full supplement of Stront (never build your POS without) the whole game would be won by whatever team could go without sleep. Being on the defensive side kinda helps to keep you up at night and get the job done. As soon as they logged for the night we formed up an operation to bring back some shield hardeners for our POSes, extra bombs and various other stuff, while at the same time we got in our Ospreys and repaired the shields back up to 85% (Nictutu your stamina on repping those the shields was just astonishing! way to go mate!)

What they did correctly

After they lost their second scanning ship the last remaining buzzard stayed cloaked or pulled a logofski – anyways they kept it relative safe.

Two of their pilots suicide and pod themselves back in kspace.

They got the message and left Planet Risk before they got heavier losses :-)

Lessons Learned

Any POS should not be considered undefended if there are dedicated pilots behind it’s shields. Before launching an attack on a POS that seems like an “easy” target, make sure you have a force that is able to take care of the defenders as well as the shields. Yes, pun intended :-)

We had amazing laughs when they said that they want 1 Bil to let us alone and go away – back when our shields where 80ish% and 2Bill when they where < 50%. They had some balls to ask us of 700Mill ever after they saw all the hardeners and shields back up at 85%. We laughed so much… still do…

Aftermath

I need some sleep! and so do most of my corpmates! – but Planet Risk managed to fend off the first major attack on our POSes and got in tons of stuff to help defend in any similar war stories. We learned a lot from this encounter – and as luck would have it – we had TeaDaze, our very own Alliance Tournament VII PVP expert inside Planet Risk giving us tons of tips and info and coordinating with our attacks and giving suggestions to the battle plan! TeaDaze, thank you for your support mate! In the next couple of days we’ll award a special medal to those who participated in this absolutely thrilling siege!

GG and a job well done everyone!

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